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发布时间:2018-09-04 阅读:195次

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更新时间:2018-09-04

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这是我为FS17重建的FS15俄克拉荷马州美国地图。仍有4X地图,有51个字段。现在包括下面列出的工厂。解压缩文件以查找地图文件以及割苜蓿和三叶草所需的zzz_cropMowing文件 - 如果您已经从另一个地图中获取此文件,则不需要此版本,因为我刚刚为那些可能还没有它的人提供。


'15版本有很多变化。现在有5个农场 - 主要农场,1-3个农场,以及现在饲养所有动物的畜牧场。您可以在连接到笔的建筑物内购买额外的鸡。更多卖点。由“可割草”草分隔的任何田地都可以一起耕种。有两个大小适中的森林 - 经销商后面的NE角落的云杉农场和玛丽农场的混合一个NE。


以下是直接来自下载中包含的Credits.txt文件中的README的其他详细信息:

--Map设置用于choppedStraw,clipDistanceFPS和Seasons Mod - 强烈推荐所有!

--PDA地图显示绿色的所有工厂/生产设施 - 如果您更喜欢直接耕种地图,则不必使用这些设施。

- 使用自定义Seasons Mod天气和临时设置的地图设置,但将被所使用的任何GEO mod覆盖。

--Hayfields(在pda上标记为hayF1 / hayF2 / hayF3)可以在不耕作的情况下重新播放 - Courseplay将通过使用“detect”功能识别边界

- 加速超过120的时间可能导致人工智能正确种植/种植田地的问题 - 风险自负

- 所有51个领域都有任务(祝你好运做6或13); D

- Hagensted mod的工作允许租赁/销售油田 - 但是,只要知道即使在销售/租赁失效后,Courseplay仍然会显示可选择的字段

- 无法从池塘注水 - 每个农场都设有水泵房

--zzz_cropMowing必须在你的mods文件夹中才能修剪Alfalfa和Clover - GreenMowing Mod不能按照我的测试工作,并且可能会与zzz_cropMowing冲突 - 我不会同时在mods文件夹中

--Cotton Gin接受棉包和松散的棉花,因此您可以随心所欲地收获它

- 所有农场筒仓只接受谷物加种子和种子2 - 花生,棉花,土豆和糖果必须以成堆的形式存放或出售

- 烟和堆肥都起到肥料的作用 - 石灰用于肥料撒播机/肥料撒肥机中的堆肥

- 每个农场都有一个水平的可放置区域 - 大小因农场而异,主要农场最大(在PDA上标记) - 另外一个区域可用于乳制品的SW(在PDA上标记)

- 开始的钱是:容易5MM,正常3.5MM,硬2MM - 可以为那些愿意引起轰动的人找到额外的现金,也许是公开场合的傻瓜


 工厂:

  糖 - 输入:sugarBeet或高粱(milo)和水输出:糖托盘

  啤酒厂 - 输入:小麦,大麦和水输出:啤酒托盘

  CompostMaster2K7 - 输入:马铃薯/ sugarBeet /箔条/青贮/草/干草/木屑/粪肥/秸秆和燃料输出:堆肥(肥料等功能)

  面包 - 输入:面粉托盘,水和糖托盘输出:面包托盘

  饼干 - 输入:燕麦,面粉托盘,黄油托盘和糖托盘输出:饼干托盘

  大豆植物 - 输入:大豆,水和燃料产量:液体肥料,牛奶和猪食品

  锯木厂 - 输入:燃料和原木产量:木屑和托盘

  iceCream - 输入:牛奶,奶油托盘和糖托盘输出:iceCream托盘

  乳制品 - 输入:牛奶产量:奶油托盘和黄油托盘

  面粉 - 输入:谷物(黑麦/燕麦/小麦/大麦/玉米)产量:面粉托盘

  木材 - 输入:稻草/羊毛/木材芯片和原木输出:板托盘和木材芯片

  石灰 - 输入:燃料输出:石灰(干燥肥料的功能)

  炼油厂 - 输入:油菜产量:燃料,饲料和消化物

  Tims Tables - 输入:日志输出:表托盘

  Bens细木工 - 输入:日志输出:桶,货箱和托盘

  温室 - 输入:水,堆肥和粪便输出:花椰菜/甜瓜/番茄/南瓜/生菜托盘


已知问题/错误:

--Multiplayer将根据起始资金设置抛出错误 - 只需“注释掉”或从“脚本”文件中找到的ModMap.lua中删除钱部分以消除

- 对于单人游戏来说,日志很干净 - 如果你遇到任何错误,你就会发生模式冲突

- 高度建议将此地图作为mods文件夹中唯一的地图运行以避免冲突


This is the rebuild of my FS15 Oklahoma USA map for FS17.  Still 4X map with 51 fields.  Now includes factories which are listed further below.  Unzip the file to find the map file along with the zzz_cropMowing file necessary to mow the alfalfa and clover--if you already have this from another map, you don't need this version as I just included for those who may not have it yet.

Lots of changes from the '15 version.  There are now 5 farms--main, farms1-3, and the livestock farm which now houses ALL animals.  You can buy additional chickens inside the building attached to the pen.  More sell points added.  Any fields separated by "mowable" grass can be plowed together.  There are 2 good sized forests--a Spruce farm in the NE corner behind the dealership and a mixed one NE of Mary's farm.  

Here are some other details straight from the README located in the Credits.txt file included with the download:
--Map is setup for use with choppedStraw, clipDistanceFPS, and Seasons Mod--highly recommend all!
--PDA Map shows all factories/production facilities in GREEN--these do not have to be used if you prefer straight farming map.
--Map setup with custom Seasons Mod weather and temps but will be overwritten by any GEO mods that are used.
--Hayfields (hayF1/hayF2/hayF3 marked on pda) can be resown without plowing--Courseplay will recognize boundaries by using "detect" function
--Speeding up time beyond 120 can cause problems with fields being properly planted/cultivated by AI--do at your own risk
--All 51 fields feature missions (good luck doing 6 or 13 though)  ;D
--Bank of Hagensted mod works allowing for leasing/selling of fields--However, just know that even after selling/lease lapse, Courseplay will still show field as selectable
--Cannot fill water from ponds--water pump houses are located at each farm
--zzz_cropMowing must be in your mods folder to be able to mow Alfalfa and Clover--GreenMowing Mod does not work per my testing and will likely conflict with zzz_cropMowing--I would not have both in mods folder
--Cotton Gin accepts both cotton bales and loose cotton so you are free to harvest it how you like
--All farm silos only accept cereal grains plus seeds and seeds2--peanuts, cotton, potatoes, and sugarBeets will have to be stored in piles or sold
--Lime and compost both function as fertilizer--Lime is used in dry fert spreaders/compost in manure spreaders
--Each farm has a level placeables area--size varies by farm with the largest(marked on PDA) at the main farm--an additional area is available SW of Dairy (marked on PDA)
--Starting money is:  5MM on easy, 3.5MM on normal, and 2MM on hard--Extra cash can be found for those willing to make a splash and maybe a fool of themselves in public

 Factories:
  Sugar--input:  sugarBeet or sorghum(milo) and water  output:  sugar pallet
  Brewery--input:  wheat, barley, and water  output:  beer pallet
  CompostMaster2K7--input:  potato/sugarBeet/chaff/silage/grass/hay/woodChips/manure/straw and fuel  output:  compost(functions like fertilizer)
  Bread--input:  flour pallet, water, and sugar pallet  output:  bread pallet
  Biscuit--input:  oat, flour pallet, butter pallet, and sugar pallet  output:  biscuit pallet
  Soy Plant--input:  soybean, water, and fuel  output:  liquidManure, milk, and pigFood
  Sawmill--input:  fuel and logs  output:  woodChips and pallet
  iceCream--input:  milk, cream pallet, and sugar pallet  output:  iceCream pallet
  dairy--input:  milk  output:  cream pallet and butter pallet
  Flour--input:  Grains(rye/oat/wheat/barley/maize)  output:  flour pallet
  Lumber--input:  straw/wool/woodChips and logs  output:  board pallet and woodChips
  Lime--input:  fuel  output:  lime(functions like dry fertilizer)
  Refinery--input:  rape  output:  fuel, forage, and digestate
  Tims Tables--input:  logs  output:  table pallet
  Bens Joinery--input:  logs  output:  barrels, cargoBox, and pallet
  Greenhouses--input:  water, compost, and manure  output:  cauliflower/melon/tomato/pumpkin/lettuce pallet

Known issues/bugs:
--Multiplayer will throw an error based on the starting money setup--just "comment out" or delete the money part from ModMap.lua found in the "scripts" file to eliminate
--Log is clean for single player--If you are getting any errors, you have a mod conflict
--HIGHLY recommend running this map as the only map in your mods folder to avoid conflicts


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关键字词:mod  地图  oklahoma usa