using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Threading;
using System.Net.Sockets;
using System.Net;
namespace Chat_Server
{
 /**//// 
 /// Form1 的摘要说明。
 /// 
 public class Form1 : System.Windows.Forms.Form
 {
  /**//// 
  /// 必需的设计器变量。
  /// 
  private System.ComponentModel.Container components = null;
  static int listenport=6666;
  Socket clientsocket;
  private System.Windows.Forms.ListBox lbClients;
  ArrayList clients;
  private System.Windows.Forms.Button button1;
  Thread clientservice;
  private System.Windows.Forms.Label label1;
  Thread threadListen;
  public Form1()
  {
   
   InitializeComponent();
}
  /**//// 
  /// 清理所有正在使用的资源。
  /// 
  protected override void Dispose( bool disposing )
  {
   if( disposing )
   {
    
    if(clientservice != null)
    {
     clientservice.Abort();
    }
    if(threadListen != null)
    {
     try
     {
      threadListen.Abort();
     }
     catch(Exception ex)
     {
      threadListen = null;
     }
    }    
    if (components != null) 
    {
     components.Dispose();
    }
   }
   base.Dispose( disposing );
   
  }
  Windows 窗体设计器生成的代码#region Windows 窗体设计器生成的代码
  /**//// 
  /// 设计器支持所需的方法 - 不要使用代码编辑器修改
  /// 此方法的内容。
  /// 
  private void InitializeComponent()
  {
   this.lbClients = new System.Windows.Forms.ListBox();
   this.button1 = new System.Windows.Forms.Button();
   this.label1 = new System.Windows.Forms.Label();
   this.SuspendLayout();
   // 
   // lbClients
   // 
   this.lbClients.ItemHeight = 12;
   this.lbClients.Location = new System.Drawing.Point(16, 24);
   this.lbClients.Name = "lbClients";
   this.lbClients.Size = new System.Drawing.Size(184, 268);
   this.lbClients.TabIndex = 0;
   // 
   // button1
   // 
   this.button1.Location = new System.Drawing.Point(272, 56);
   this.button1.Name = "button1";
   this.button1.TabIndex = 1;
   this.button1.Text = "button1";
   this.button1.Click += new System.EventHandler(this.button1_Click);
   // 
   // label1
   // 
   this.label1.Location = new System.Drawing.Point(240, 136);
   this.label1.Name = "label1";
   this.label1.Size = new System.Drawing.Size(120, 32);
   this.label1.TabIndex = 2;
   this.label1.Text = "label1";
   // 
   // Form1
   // 
   this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
   this.ClientSize = new System.Drawing.Size(368, 309);
   this.Controls.Add(this.label1);
   this.Controls.Add(this.button1);
   this.Controls.Add(this.lbClients);
   this.Name = "Form1";
   this.Text = "Form1";
   this.Load += new System.EventHandler(this.Form1_Load);
   this.ResumeLayout(false);
  }
  #endregion
  /**//// 
  /// 应用程序的主入口点。
  /// 
  [STAThread]
  static void Main() 
  {
   Application.Run(new Form1());
  }
  private void StartListening() 
  { 
    TcpListener listener = new TcpListener(listenport);
    listener.Start();
   label1.Text = "listening.";
   while (true) 
   {
    try
    {
    
     Socket s = listener.AcceptSocket(); 
     clientsocket = s; 
     clientservice = new Thread(new ThreadStart(ServiceClient)); 
     clientservice.Start(); 
    }
    catch(Exception ex)
    {
     MessageBox.Show("listening Error: "+ex.Message);
    }
   }   
  }
  private void ServiceClient() 
  { 
   Socket client = clientsocket; 
   bool keepalive = true; 
   while (keepalive) 
   { 
    Byte[] buffer = new Byte[1024]; 
    int bufLen = 0;
    try
    {
     bufLen = client.Available ;
     
     client.Receive(buffer,0,bufLen,SocketFlags.None); 
     if(bufLen==0)
      continue;    
    }
    catch(Exception ex)
    {
     MessageBox.Show("Receive Error:"+ex.Message);
     return;
    }
    
    string clientcommand = System.Text.Encoding.ASCII.GetString(buffer).Substring(0,bufLen); 
    string[] tokens = clientcommand.Split(new Char[]{'|'}); 
    Console.WriteLine(clientcommand); 
    if (tokens[0] == "CONN") 
    { 
     for(int n=0; n
      Client cl = (Client)clients[n]; 
      SendToClient(cl, "JOIN|" + tokens[1]); 
     }
     EndPoint ep = client.RemoteEndPoint; 
     Client c = new Client(tokens[1], ep, clientservice, client); 
     
     string message = "LIST|" + GetChatterList() +" "; 
     SendToClient(c, message); 
clients.Add(c);
     lbClients.Items.Add(c); 
    }
    if (tokens[0] == "CHAT") 
    { 
     for(int n=0; n
      Client cl = (Client)clients[n]; 
      SendToClient(cl, clientcommand); 
     }
    }
    if (tokens[0] == "PRIV") 
    { 
     string destclient = tokens[3]; 
     for(int n=0; n
      Client cl = (Client)clients[n]; 
      if(cl.Name.CompareTo(tokens[3]) == 0) 
       SendToClient(cl, clientcommand); 
      if(cl.Name.CompareTo(tokens[1]) == 0) 
       SendToClient(cl, clientcommand); 
     } 
    } 
    if (tokens[0] == "GONE") 
    { 
     int remove = 0; 
     bool found = false; 
     int c = clients.Count; 
     for(int n=0; n
      Client cl = (Client)clients[n]; 
      SendToClient(cl, clientcommand); 
      if(cl.Name.CompareTo(tokens[1]) == 0) 
      { 
       remove = n; 
       found = true; 
       lbClients.Items.Remove(cl); 
      } 
     } 
     if(found) 
      clients.RemoveAt(remove); 
     client.Close(); 
     keepalive = false; 
    } 
   } 
  }
  private string GetChatterList()
  {
   string result = "";
   for(int i=0;i
    result += ((Client)clients[i]).Name+"|";
   }
   return result;
}
  private void SendToClient(Client cl,string clientCommand)
  {
   Byte[] message = System.Text.Encoding.ASCII.GetBytes(clientCommand);
   Socket s = cl.Sock;
   if(s.Connected)
   {
    s.Send(message,message.Length,0);
   }
  }
  private void Form1_Load(object sender, System.EventArgs e)
  {
   clients = new ArrayList();
  }
  private void button1_Click(object sender, System.EventArgs e)
  {
   threadListen = new Thread(new ThreadStart(StartListening));
   threadListen.Start();  
  } 
 } 
}
/**//***************************** client类 ********************/
/**//************************** 放于 chatServer 项目中 *********/
using System; 
using System.Threading; 
namespace Chat_Server 
{ 
 using System.Net.Sockets; 
 using System.Net; 
 /**//// 
 /// Client 的摘要说明。 
 /// 
 public class Client 
 { 
  private Thread clthread; 
  private EndPoint endpoint; 
  private string name; 
  private Socket sock; 
  public Client(string _name, EndPoint _endpoint, Thread _thread, Socket _sock) 
  { 
   // TODO: 在此处添加构造函数逻辑 
   clthread = _thread; 
   endpoint = _endpoint; 
   name = _name; 
   sock = _sock; 
  } 
  public override string ToString() 
  { 
   return endpoint.ToString()+ " : " + name; 
  } 
  public Thread CLThread 
  { 
   get{return clthread;} 
   set{clthread = value;} 
  } 
  public EndPoint Host 
  { 
   get{return endpoint;} 
   set{endpoint = value;} 
  } 
  public string Name 
  { 
   get{return name;} 
   set{name = value;} 
  } 
  public Socket Sock 
  { 
   get{return sock;} 
   set{sock = value;} 
  } 
 } 
} 
/**//***************************** chatClient ************************************/
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace Chat_Client
{
 /**//// 
 /// Form1 的摘要说明。
 /// 
 public class Form1 : System.Windows.Forms.Form
 {
  private System.Windows.Forms.CheckBox checkBox1;
  private System.Windows.Forms.StatusBar statusBar1;
  NetworkStream ns;
  StreamReader sr;
  TcpClient clientsocket;
  bool connected;
  Thread receive;
  string serveraddress = "219.228.231.85";
  int serverport = 6666;
  private System.Windows.Forms.RichTextBox rtbChatIn;
  private System.Windows.Forms.ListBox lbChatters;
  private System.Windows.Forms.TextBox ChatOut;
  private System.Windows.Forms.Button btnDisconnect;
  private System.Windows.Forms.Button btnSend;
  private System.Windows.Forms.TextBox clientName;
  string clientname;
  private System.Windows.Forms.Button btnConnect;
private System.ComponentModel.Container components = null;
  public Form1()
  {
   
   InitializeComponent();
}
  /**//// 
  /// 清理所有正在使用的资源。
  /// 
  protected override void Dispose( bool disposing )
  {
   if( disposing )
   {
    if(receive != null)
    {
     QuitChat();
    }
    if (components != null) 
    {
     components.Dispose();
    }
   }
   base.Dispose( disposing );
  }
  Windows 窗体设计器生成的代码#region Windows 窗体设计器生成的代码
  /**//// 
  /// 设计器支持所需的方法 - 不要使用代码编辑器修改
  /// 此方法的内容。
  /// 
  private void InitializeComponent()
  {
   this.lbChatters = new System.Windows.Forms.ListBox();
   this.rtbChatIn = new System.Windows.Forms.RichTextBox();
   this.checkBox1 = new System.Windows.Forms.CheckBox();
   this.ChatOut = new System.Windows.Forms.TextBox();
   this.btnSend = new System.Windows.Forms.Button();
   this.statusBar1 = new System.Windows.Forms.StatusBar();
   this.btnDisconnect = new System.Windows.Forms.Button();
   this.clientName = new System.Windows.Forms.TextBox();
   this.btnConnect = new System.Windows.Forms.Button();
   this.SuspendLayout();
   // 
   // lbChatters
   // 
   this.lbChatters.ItemHeight = 12;
   this.lbChatters.Location = new System.Drawing.Point(32, 40);
   this.lbChatters.Name = "lbChatters";
   this.lbChatters.Size = new System.Drawing.Size(112, 172);
   this.lbChatters.TabIndex = 0;
   // 
   // rtbChatIn
   // 
   this.rtbChatIn.Location = new System.Drawing.Point(160, 40);
   this.rtbChatIn.Name = "rtbChatIn";
   this.rtbChatIn.Size = new System.Drawing.Size(208, 176);
   this.rtbChatIn.TabIndex = 2;
   this.rtbChatIn.Text = "";
   // 
   // checkBox1
   // 
   this.checkBox1.Location = new System.Drawing.Point(16, 248);
   this.checkBox1.Name = "checkBox1";
   this.checkBox1.TabIndex = 3;
   this.checkBox1.Text = "checkBox1";
   // 
   // ChatOut
   // 
   this.ChatOut.Location = new System.Drawing.Point(136, 248);
   this.ChatOut.Name = "ChatOut";
   this.ChatOut.Size = new System.Drawing.Size(136, 21);
   this.ChatOut.TabIndex = 4;
   this.ChatOut.Text = "message";
   // 
   // btnSend
   // 
   this.btnSend.Location = new System.Drawing.Point(336, 248);
   this.btnSend.Name = "btnSend";
   this.btnSend.TabIndex = 5;
   this.btnSend.Text = "send";
   this.btnSend.Click += new System.EventHandler(this.btnSend_Click);
   // 
   // statusBar1
   // 
   this.statusBar1.Location = new System.Drawing.Point(0, 287);
   this.statusBar1.Name = "statusBar1";
   this.statusBar1.Size = new System.Drawing.Size(464, 22);
   this.statusBar1.TabIndex = 6;
   this.statusBar1.Text = "statusBar1";
   // 
   // btnDisconnect
   // 
   this.btnDisconnect.Enabled = false;
   this.btnDisconnect.Location = new System.Drawing.Point(392, 112);
   this.btnDisconnect.Name = "btnDisconnect";
   this.btnDisconnect.Size = new System.Drawing.Size(64, 32);
   this.btnDisconnect.TabIndex = 7;
   this.btnDisconnect.Text = "断开";
   this.btnDisconnect.Click += new System.EventHandler(this.btnDisconnect_Click);
   // 
   // clientName
   // 
   this.clientName.Location = new System.Drawing.Point(96, 8);
   this.clientName.Name = "clientName";
   this.clientName.TabIndex = 8;
   this.clientName.Text = "name";
   // 
   // btnConnect
   // 
   this.btnConnect.Location = new System.Drawing.Point(392, 56);
   this.btnConnect.Name = "btnConnect";
   this.btnConnect.Size = new System.Drawing.Size(64, 32);
   this.btnConnect.TabIndex = 9;
   this.btnConnect.Text = "连接";
   this.btnConnect.Click += new System.EventHandler(this.btnConnect_Click);
   // 
   // Form1
   // 
   this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
   this.ClientSize = new System.Drawing.Size(464, 309);
   this.Controls.Add(this.btnConnect);
   this.Controls.Add(this.clientName);
   this.Controls.Add(this.btnDisconnect);
   this.Controls.Add(this.statusBar1);
   this.Controls.Add(this.btnSend);
   this.Controls.Add(this.ChatOut);
   this.Controls.Add(this.checkBox1);
   this.Controls.Add(this.rtbChatIn);
   this.Controls.Add(this.lbChatters);
   this.Name = "Form1";
   this.Text = "Form1";
   this.ResumeLayout(false);
  }
  #endregion
  /**//// 
  /// 应用程序的主入口点。
  /// 
  [STAThread]
  static void Main() 
  {
   Application.Run(new Form1());
  }
  private void EstablishConnection() 
  { 
   statusBar1.Text = "正在连接到服务器"; 
   
   try 
   { 
    clientsocket = new TcpClient(serveraddress,serverport); 
    ns = clientsocket.GetStream(); 
    sr = new StreamReader(ns); 
    connected = true; 
   
   } 
   catch (Exception) 
   { 
    MessageBox.Show("不能连接到服务器!","错误", 
     MessageBoxButtons.OK, MessageBoxIcon.Exclamation); 
    statusBar1.Text = "已断开连接"; 
   } 
  } 
  private void RegisterWithServer() 
  { 
   lbChatters.Items.Clear();
   clientname = clientName.Text;
   try 
   { 
    string command = "CONN|" + clientname; //+" "; 
    Byte[] outbytes = System.Text.Encoding.ASCII.GetBytes(command.ToCharArray()); 
    ns.Write(outbytes,0,outbytes.Length); 
    string serverresponse = sr.ReadLine(); 
    serverresponse.Trim(); 
    string[] tokens = serverresponse.Split('|'); 
    if(tokens[0] == "LIST") 
    { 
     statusBar1.Text = "已连接"; 
     btnDisconnect.Enabled = true; 
    }
    if(tokens[1] != "")
    {
     for(int n=1; n
    }
    this.Text = clientname + ":已连接到服务器";    
   } 
   catch (Exception ex) 
   { 
    MessageBox.Show("注册时发生错误!"+ex.Message,"错误", 
     MessageBoxButtons.OK, MessageBoxIcon.Exclamation); 
    connected = false;
   } 
  } 
  private void ReceiveChat() 
  { 
   bool keepalive = true; 
   while (keepalive) 
   { 
    try 
    { 
     Byte[] buffer = new Byte[1024];  // 2048???
     ns.Read(buffer,0,buffer.Length); 
     string chatter = System.Text.Encoding.ASCII.GetString(buffer); 
     string[] tokens = chatter.Split(new Char[]{'|'}); 
     if (tokens[0] == "CHAT") 
     { 
      rtbChatIn.AppendText(tokens[1]); 
//      if(logging) 
//       logwriter.WriteLine(tokens[1]); 
     } 
     if (tokens[0] == "PRIV") 
     { 
      rtbChatIn.AppendText("Private from "); 
      rtbChatIn.AppendText(tokens[1].Trim() ); 
      rtbChatIn.AppendText(tokens[2] + " "); 
//      if(logging) 
//      { 
//       logwriter.Write("Private from "); 
//       logwriter.Write(tokens[1].Trim() ); 
//       logwriter.WriteLine(tokens[2] + " "); 
//      } 
     } 
     if (tokens[0] == "JOIN") 
     { 
      rtbChatIn.AppendText(tokens[1].Trim() ); 
      rtbChatIn.AppendText(" has joined the Chat "); 
//      if(logging) 
//      { 
//       logwriter.WriteLine(tokens[1]+" has joined the Chat"); 
//      } 
      string newguy = tokens[1].Trim(new char[]{' ',' '}); 
      lbChatters.Items.Add(newguy); 
     } 
     if (tokens[0] == "GONE") 
     { 
      rtbChatIn.AppendText(tokens[1].Trim() ); 
      rtbChatIn.AppendText(" has left the Chat "); 
//      if(logging) 
//      { 
//       logwriter.WriteLine(tokens[1]+" has left the Chat"); 
//      } 
      lbChatters.Items.Remove(tokens[1].Trim(new char[]{' ',' '})); 
     } 
     if (tokens[0] == "QUIT") 
     { 
      ns.Close(); 
      clientsocket.Close(); 
      keepalive = false; 
      statusBar1.Text = "服务器端已停止"; 
      connected= false; 
      btnSend.Enabled = false; 
      btnDisconnect.Enabled = false; 
     } 
    } 
    catch(Exception){} 
   } 
  } 
  private void QuitChat() 
  { 
   if(connected) 
   { 
    try 
    { 
     string command = "GONE|" + clientname; 
     Byte[] outbytes = System.Text.Encoding.ASCII.GetBytes(command.ToCharArray()); 
     ns.Write(outbytes,0,outbytes.Length); 
     clientsocket.Close(); 
    } 
    catch(Exception ex) 
    { 
     MessageBox.Show(ex.Message);
    } 
   } 
//   if(logging) 
//    logwriter.Close(); 
   if(receive != null && receive.IsAlive) 
    receive.Abort(); 
   this.Text = "客户端"; 
   
   connected = false;
}
  private void btnSend_Click(object sender, System.EventArgs e)
  {
   if(connected) 
   { 
    try 
    { 
     string command = "CHAT|" + clientname+": "+ChatOut.Text+" "; 
     Byte[] outbytes = System.Text.Encoding.ASCII.GetBytes(command.ToCharArray()); 
     ns.Write(outbytes,0,outbytes.Length); 
     //clientsocket.Close(); 
    } 
    catch(Exception ex) 
    { 
     MessageBox.Show(ex.Message);
    } 
   } 
  }
  private void btnConnect_Click(object sender, System.EventArgs e)
  {
   EstablishConnection();
   RegisterWithServer();
   if(connected)
   {   
    receive = new Thread(new ThreadStart(ReceiveChat));
    receive.Start();
   }
  }
  private void btnDisconnect_Click(object sender, System.EventArgs e)
  {
   QuitChat();
  }
 }
}

